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41. traveling in 0.0 - in Player Features and Ideas Discussion [original thread]
Originally by: Memorya cloak is an option .. but if you jump in a buble with gang aroud .. there is small chance you get away with cloak ... jumpgates is used only for jump .. why don't use them for some kind of comunication device .. thi...
- by soldieroffortune 258 - at 2008.11.02 21:02:00
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42. Make Jove playabble - in Player Features and Ideas Discussion [original thread]
Originally by: Nikita Alterana no. Originally by: Tornikey No. Originally by: Nemtar Nataal no and no Originally by: soldieroffortune 258 " Eve is about making yourself richer while making the other g...
- by soldieroffortune 258 - at 2008.11.02 20:53:00
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43. Bring RL to damage - in Player Features and Ideas Discussion [original thread]
Originally by: Khanto Thor We all know with real warfare there is a certain amount of luck/badluck with engagements, someone gets a lucky shot that cripples a tanks main gun, etc. This should also be the case in EVE, it does not make any ...
- by soldieroffortune 258 - at 2008.10.24 02:36:00
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44. Let us pay for SP - in Player Features and Ideas Discussion [original thread]
Originally by: Jakooni No. seconded and thirded and fourthed and fifthed and sixthed and seventhed and eighthed and ninethed and tenthed WOW is that way noob
- by soldieroffortune 258 - at 2008.10.24 02:24:00
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45. Hotkeys required: Toggle tactical overlay, Launch drones - in Player Features and Ideas Discussion [original thread]
and a hotkey for directional scan would make scanning much easier if i didnt have to adjust camera THEN scan, THEN rinse and repeat Originally by: soldieroffortune 258 " Eve is about making yourself richer while making the other gu...
- by soldieroffortune 258 - at 2008.10.11 14:02:00
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46. Moon/planet killer. - in Player Features and Ideas Discussion [original thread]
Originally by: Strill Originally by: Nova Fox I purpose no as there would be no explination for planets respawining, the amarr emperor didnt respawn when a player killed him 4 years ago, I doubt planets would be made any better. ...
- by soldieroffortune 258 - at 2008.10.11 14:00:00
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47. For the love of EVE, folders in hangers, please - in Player Features and Ideas Discussion [original thread]
Originally by: Bomberlocks It's simple. It exists in PaP already. So why not in hangers, where the amount of stuff for any player older than a month or so approaches the point that you constantly have to scroll through huge lists of strang...
- by soldieroffortune 258 - at 2008.10.11 13:57:00
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48. Privatization of NPC Stations - in Player Features and Ideas Discussion [original thread]
Originally by: Ferenc Puskas Originally by: FlameGlow Originally by: Leto Corleone I heard that Eve is a sandbox game, where the devs make the toys and the economy is run by theplayers. But whats about the many npc station...
- by soldieroffortune 258 - at 2008.10.11 13:53:00
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49. CRAZY IDEA: Increase PvP Oppurtunities by making EVE SMALLER - in Player Features and Ideas Discussion [original thread]
if anything, they should make eve bigger, more space of all secs, (high, low, and null sec) Originally by: soldieroffortune 258 " Eve is about making yourself richer while making the other guy poorer "
- by soldieroffortune 258 - at 2008.09.27 15:16:00
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50. Self Destruct Idea - in Player Features and Ideas Discussion [original thread]
Edited by: soldieroffortune 258 on 27/09/2008 15:11:32 Originally by: Jerid Verges Stupid. You're just whining you didn't get the guy before his ship blew. Eve already favors the aggressor enough as it is. lol so, getting inst...
- by soldieroffortune 258 - at 2008.09.27 15:11:00
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51. Have you ever had some good ideas but then discovered that .... - in Player Features and Ideas Discussion [original thread]
just because its "armor" doesnt necessarily mean its huge and cumbersome, remember, this game is 20k years into the future, and we are already making hyper alloys and crap w/ nano carbon technology, the gallente's armor tank could be just that the...
- by soldieroffortune 258 - at 2008.09.22 00:22:00
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52. salvaging ninja's - in Player Features and Ideas Discussion [original thread]
Originally by: Commander Kaj that does not void my argument. Let them ninja salvage, but just don't let them do it without consequences. then they bring a battleship into your mission, you shoot them, they kill you then you come he...
- by soldieroffortune 258 - at 2008.09.08 18:49:00
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53. Your clone is not update. Are you sure you want undock? - in Player Features and Ideas Discussion [original thread]
Edited by: soldieroffortune 258 on 08/09/2008 01:40:29 Originally by: Caldari 5 I know that when you have training going all the time, sometimes you don't notice that your SP is above your Clone Grade, instead of a undock warning, mayb...
- by soldieroffortune 258 - at 2008.09.08 01:39:00
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54. Your clone is not update. Are you sure you want undock? - in Player Features and Ideas Discussion [original thread]
Originally by: Aun Forres I've gotta say it's something that should be there in my opinion. New players could get thrown by it, and old players who are tired and/or intoxicated could make mistakes. I know I've _nearly_ done it once or twic...
- by soldieroffortune 258 - at 2008.09.08 01:34:00
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55. salvaging ninja's - in Player Features and Ideas Discussion [original thread]
^^^^ that sounds like a good solution, why dont you try it and listen to all the ninja salvager tears and come brag about it, i would love to see that Originally by: soldieroffortune 258 " Eve is about making yourself richer whil...
- by soldieroffortune 258 - at 2008.09.08 01:31:00
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56. SALV AGING NINJAS - in Player Features and Ideas Discussion [original thread]
Originally by: Commander Kaj and they are the same quality of player as pirates and ore thieves. They are a negative aspect of playing the game with the current regulations on what they can do with no repercussions. Changes must be made. ...
- by soldieroffortune 258 - at 2008.09.06 16:18:00
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57. salvaging ninja's - in Player Features and Ideas Discussion [original thread]
Edited by: soldieroffortune 258 on 06/09/2008 16:12:49 Edited by: soldieroffortune 258 on 06/09/2008 16:07:39 Originally by: Commander Kaj The game is supposed to be set up to allow for many different styles of gameplay. If they di...
- by soldieroffortune 258 - at 2008.09.06 16:07:00
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58. Total targetting limitations, end focusfireblobbing,start tactical pvp - in Player Features and Ideas Discussion [original thread]
eh, it doesnt always come down to bigger guns = win i was also in faction warfare, we encountered a 20 battleship fleet WITH support, we were chasing them down, we got into tama, and caught up with them we only had like 4 battleships total, and ...
- by soldieroffortune 258 - at 2008.09.06 15:57:00
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59. Que Addition in the Autopilot - in Player Features and Ideas Discussion [original thread]
there is a setting in autopilot that allows you to either stop in the solar system destination or dock at your destination system something like that, but yeah, you can do it Originally by: soldieroffortune 258 " Eve is about m...
- by soldieroffortune 258 - at 2008.09.06 15:50:00
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60. mission ninja salvage stealing - in Player Features and Ideas Discussion [original thread]
Originally by: Commander Kaj First of all the vast majority of the time I can sell the salvage for more isk than the rig is worth. You guys might want to look into this since you feel that other people besides you who produce rigs are stea...
- by soldieroffortune 258 - at 2008.09.06 14:45:00
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